Home About us Editorial board Search Ahead of print Current issue Archives Submit article Instructions Subscribe Contacts Login
  • Users Online: 98
  • Home
  • Print this page
  • Email this page

  Article Access Statistics

Year : 2016 | Volume:  2 | Issue Number:  4 | Page:  157-162


Gamifying elderly care: Feasibility of a digital gaming solution for active aging
Ascolese Antonio, Kiat Jin, Pannese Lucia, Morganti Luca

Number of times this article was viewed 1218
Number of times this article has been printed  from the site 21
Number of times this article was emailed to others 0
Remarks given by readers [ Read ] 0
Back To Article

Subscribe this journal
Submit articles
Most popular articles
Joiu us as a reviewer
Email alerts
Recommend this journal